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Displaying Exploded Views

Exploded Views of Target Components can be displayed in the Main Graphics Window. The example below shows the unexploded (left) and exploded (right) views of a hohlraum.

          

In an exploded view, each component is offset from its original position by a distance that can be adjusted by the user. The direction of the offset is determined by the vector from the position of the component's centroid to a reference point, which is either Target Chamber Center or the position of another Target Component.

The properties of the Exploded View can be adjusted by selecting the Set | Exploded View Properties menu item. The offset distance for each Target Component can be set individually. Alternatively, the offsets for all components can be set to the same value by entering a value at the bottom and clicking the Set button.

 

Displaying the Exploded View can also be done using the Show | Exploded View menu item.

 

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